alfreda89: (Books and lovers)
alfreda89 ([personal profile] alfreda89) wrote2009-10-08 12:48 am

Aspiring Writers Info: Three things any scene in a book may do...

Pat Wrede always has something interesting to say about writing. A recent post was on this topic:

"The advice was this: There are three main things that any scene in a book or short story can do. 1) It can advance the plot. 2) It can explain the background or backstory. 3) It can deepen the characterization. If a scene does none of these things, it isn’t actually a scene and doesn’t belong in the book (or perhaps doesn’t belong in this book). "

Pat's comments on writing are always insightful. She can put what we do in fiction into nonfiction, and does a great job of explaining it to others.

Check it out --

http://pcwrede.com/blog/the-big-three/

[identity profile] mongo42.livejournal.com 2009-10-08 01:47 pm (UTC)(link)
We use a similar approach when scripting for the spook house -- we have a set of tags that we associate with each station:

Plot Advancement - Information/items
Atmosphere - General creepiness
Cool Effect - "Oooh, that's neat!"
Scare/Startle - "AIEEE!"
Ride - Crazy cart, crawl tunnel, etc.

Each station is tagged as concentrating on either plot advancement or atmosphere, and we try to maintain a good mix of the two. Too much plot advancement means we end up with a bunch of talking head stations, and too much atmosphere and the guests get bored.

And we sprinkle in the other modifiers throughout the event to spice things up.

[identity profile] ebeeman.livejournal.com 2009-10-08 02:32 pm (UTC)(link)
I like CJ Cherryh's thoughts on this... A scene must accomplish three goals.

E

[identity profile] alfreda89.livejournal.com 2009-10-08 02:55 pm (UTC)(link)
Yeah, let's get that kitchen sink method going on! I usually go for two out of three, but three are always better.